Uniform Distribution
Uniform Distribution
attribute | description | type |
z | The dimensions of random uniform noise inputs | int > 0 |
min | Lower bound of the random uniform noise | int |
max | Upper bound of the random uniform noise | int > min |
projections | See more about projections below | [f(config, gan, net):net, ...] |
modes | If using modes, the number of modes to have per dimension | int > 0 |
Projections
This distribution takes a random uniform value and outputs it as many possible types. The primary idea is that you are able to query Z as a random uniform distribution, even if the gan is using a spherical representation.
Some projection types are listed below.
"identity" projection
"sphere" projection
"gaussian" projection
"modal" projection
One of many
"binary" projection
On/Off
Category Distribution
Uses categorical prior to choose 'one-of-many' options.
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